Broaden your digital tabletop expertise by seamlessly incorporating towers into your Fantasy Grounds campaigns. Towers, towering buildings steeped in lore and journey, can function formidable fortresses, enigmatic dungeons, or hidden sanctuaries. Including them to your sport unlocks a wealth of potentialities, enhancing immersion and creating unforgettable encounters. This information will give you step-by-step directions on tips on how to seamlessly combine towers into your Fantasy Grounds world, empowering you to craft fascinating storylines and unforgettable battles.
To start, you will need to first import the tower picture information into your Fantasy Grounds library. These information will be obtained from varied sources, equivalent to official module packs or community-created property. As soon as imported, you possibly can place the tower in your map utilizing the thing placement instruments. By choosing the suitable picture and adjusting its measurement and orientation, you possibly can place the tower strategically inside your sport world. Moreover, you possibly can modify the tower’s properties, equivalent to its title, description, and lighting results, to customise its look and improve its performance.
Moreover, you possibly can add interactive parts to your tower to make it a very dynamic entity. By creating zones throughout the tower, you possibly can outline particular areas that set off occasions, equivalent to fight encounters or dialogue interactions. You can even incorporate customized scripts to automate actions and add depth to the tower’s performance. By leveraging these superior options, you possibly can create a totally immersive and interactive tower that may captivate your gamers and improve their gaming expertise.
Importing a Tower Map into Fantasy Grounds
Importing a tower map into Fantasy Grounds is a comparatively easy course of that may be accomplished in a couple of steps. First, you will have to find the map file that you just need to import. This file will be in a wide range of codecs, equivalent to .jpg, .png, or .bmp. Upon getting situated the map file, you will have to open Fantasy Grounds and create a brand new marketing campaign. Upon getting created a brand new marketing campaign, you will have to click on on the “Maps” tab after which click on on the “Import Map” button. A dialog field will seem that may can help you choose the map file that you just need to import. Upon getting chosen the map file, click on on the “Open” button. The map will then be imported into Fantasy Grounds and can seem within the “Maps” tab.
Including a Tower Map to a Scene
Upon getting imported a tower map into Fantasy Grounds, you possibly can add it to a scene. To do that, click on on the “Scenes” tab after which click on on the “Add Scene” button. A dialog field will seem that may can help you enter the title of the brand new scene. Upon getting entered the title of the brand new scene, click on on the “OK” button. The brand new scene will then be created and can seem within the “Scenes” tab. So as to add the tower map to the brand new scene, click on on the “Maps” tab after which drag and drop the map onto the brand new scene.
Setting the Map Measurement and Place
Upon getting added the tower map to the brand new scene, you possibly can set the map measurement and place. To do that, click on on the “Map” tab after which click on on the “Measurement and Place” button. A dialog field will seem that may can help you set the map measurement and place. The map measurement is measured in pixels and the map place is measured in toes. Upon getting set the map measurement and place, click on on the “OK” button. The map will then be resized and repositioned.
Map Format | Supported |
---|---|
.jpg | Sure |
.png | Sure |
.bmp | Sure |
Making a New Tower Tile Set
Creating a brand new tower tile set includes the next steps.
1. Creating the Base Tiles
Start by making a base grid of tiles that may kind the muse of your tower. These tiles must be easy squares or rectangles and must be sized to suit the dimensions of your different tiles. For instance, in case your different tiles are 100 pixels by 100 pixels, your base tiles must also be 100 pixels by 100 pixels.
2. Including Particulars to the Base Tiles
Upon getting created the bottom tiles, you possibly can start including particulars to them. This may embody including home windows, doorways, balconies, and different architectural options. When including particulars, contemplate the next components:
- The size of the tiles: The small print must be sufficiently small to suit on the tiles with out trying cluttered or overwhelming.
- The type of the tower: The small print ought to match the general type of the tower, whether or not it’s a medieval fort, a contemporary skyscraper, or one thing else.
- The aim of the main points: Some particulars could serve a useful function, equivalent to home windows or doorways, whereas others could also be purely ornamental, equivalent to balconies or ornamentation.
Here’s a desk summarizing the components to contemplate when including particulars to your tower tile set:
Issue | Description |
---|---|
Scale | The scale of the main points in relation to the dimensions of the tiles |
Fashion | The architectural type of the main points |
Function | The useful or ornamental function of the main points |
Configuring the Tower’s Properties
As soon as the tower is positioned on the canvas, you possibly can right-click on it to entry its properties. The properties window is split into a number of tabs, every of which lets you configure a distinct side of the tower.
The Basic tab accommodates fundamental details about the tower, equivalent to its title, description, and measurement. You can even set the tower’s alignment and possession right here.
Lighting
The Lighting tab permits you to configure the tower’s lighting. You may select from a wide range of lighting results, equivalent to ambient gentle, spotlights, and flickering candles. You can even set the colour and depth of the sunshine.
The next desk lists the completely different lighting results which might be obtainable in Fantasy Grounds:
Impact | Description |
---|---|
Ambient Mild | A mushy, diffuse gentle that fills the whole tower. |
Highlight | A shiny, targeted gentle that can be utilized to focus on particular areas of the tower. |
Flickering Candles | A flickering gentle that simulates the impact of candles. |
You should use the Preview button to see how the lighting results will look within the tower.
Including Rooms and Partitions to the Tower
Upon getting created the fundamental construction of your tower, you can begin including rooms and partitions to create a extra advanced format.
Creating Rooms
To create a room, choose the “Room” software from the toolbar. Then, click on and drag to create the define of the room. You may regulate the dimensions and form of the room by dragging the corners or sides of the define.
Including Partitions
So as to add partitions to a room, choose the “Wall” software from the toolbar. Then, click on on the sting of the room the place you need to add the wall. You may drag the mouse to create the size of the wall, and you’ll regulate the peak of the wall by dragging the highest or backside of the wall.
Including Doorways and Home windows
You may add doorways and home windows to your partitions by utilizing the “Door” and “Window” instruments from the toolbar.
Device | Easy methods to Use |
---|---|
Door | Click on on the sting of a wall so as to add a door. Drag the mouse to set the width of the door. |
Window | Click on on the wall so as to add a window. Drag the mouse to set the dimensions of the window. |
Customizing the Tower’s Look
The looks of your tower in Fantasy Grounds will be personalized in numerous methods. Listed here are the steps concerned:
1. Open the Tower Properties Window
Proper-click on the tower within the Scene tab and choose “Properties”.
2. Choose the Look Tab
Within the Tower Properties window, choose the “Look” tab.
3. Change the Tower’s Picture
To vary the picture of your tower, click on on the “Browse” button and choose a brand new picture file.
4. Customise the Tower’s Measurement and Rotation
You may customise the dimensions and rotation of your tower by adjusting the values within the “Measurement” and “Rotation” fields.
5. Add Customized Tokens to the Tower
So as to add customized tokens to your tower, click on on the “Add Token” button. You may then choose a token out of your library or create a brand new one.
Token | Description |
---|---|
Door | The doorway to the tower. |
Window | A window within the tower. |
Balcony | A balcony on the tower. |
You can even customise the looks of your tokens by adjusting their measurement, rotation, and opacity. To do that, choose a token after which click on on the “Edit Token” button.
Including Lighting and Fog Results
Fantasy Grounds presents a strong lighting and fog system that may add depth and ambiance to your digital tabletop. To create lighting results, go to the “Scene Lighting” tab within the “Scene” menu. Right here, you possibly can add lights and regulate their properties equivalent to coloration, depth, and vary.
Fog results will be added within the “Scene Fog” tab within the “Scene” menu. You may select from completely different fog sorts, regulate the density, and set the fog’s distance from the digicam.
The next desk gives a abstract of the lighting and fog properties you possibly can regulate:
Mild Property | Description |
---|---|
Coloration | The colour of the sunshine. |
Depth | The brightness of the sunshine. |
Vary | The space at which the sunshine has an impact. |
Kind | The kind of gentle, equivalent to directional, level, or spot. |
Fog Property | Description |
---|---|
Kind | The kind of fog, equivalent to linear or exponential. |
Density | The thickness of the fog. |
Distance | The space from the digicam at which the fog begins to look. |
Coloration | The colour of the fog. |
Experiment with completely different lighting and fog settings to create atmospheric and immersive scenes to your Fantasy Grounds video games.
Inserting the Tower Map
Start by choosing the “Insert” tab inside Fantasy Grounds and selecting “Map.” Find your designated tower map and click on “Insert from File.” Alter its place and measurement as wanted.
Putting Lights on the Map
Navigate to the “Layer” tab and choose “Mild.” Click on on the map so as to add a lightweight supply. Repeat this course of to create further lights.
Configuring Mild Properties
Proper-click on every gentle supply to entry its properties. Alter the “Radius” to regulate the realm it illuminates. Choose “Dynamic” for the “Lighting Kind” to make the sunshine reply to motion.
Setting Up Dynamic Lighting for the Tower
Within the “Lighting” tab, guarantee “Dynamic Lighting” is enabled. Alter the “Dynamic Lighting Choices,” equivalent to “Fog of Warfare” and “Token Visibility,” to switch how the sunshine sources have an effect on the map.
Creating Line of Sight
To determine line of sight between tokens and light-weight sources, right-click on a token and choose “Reset Line of Sight.” It will recalculate visibility based mostly on the present lighting situations.
Troubleshooting Lighting Points
In the event you encounter flickering or different lighting issues, confirm that the “Dynamic Lighting” possibility is enabled and that the “Lighting” tab settings are configured appropriately. Moreover, disable any third-party plugins that will intervene with lighting.
Suggestions for Dynamic Lighting Optimization
To enhance efficiency, restrict the variety of gentle sources on the map and think about using “Occluders” to dam gentle from sure areas. Optimize maps by eradicating pointless objects or partitions that impede line of sight.
Including Objects and NPCs to the Tower
So as to add objects and NPCs to the tower, you will have to make use of the Object and NPC tabs within the Tower Properties window. The Object tab permits you to add objects to the tower, whereas the NPC tab permits you to add NPCs to the tower.
Objects
So as to add an object to the tower, click on on the Object tab within the Tower Properties window. Then, click on on the Add button. It will open the Add Object window. Within the Add Object window, you possibly can choose the kind of object you need to add, in addition to its title, description, and different properties.
NPCs
So as to add an NPC to the tower, click on on the NPC tab within the Tower Properties window. Then, click on on the Add button. It will open the Add NPC window. Within the Add NPC window, you possibly can choose the kind of NPC you need to add, in addition to its title, description, and different properties.
NPC Properties
When you find yourself including an NPC to the tower, you will have to specify its properties. These properties embody the NPC’s title, description, race, class, stage, and alignment. You can even specify the NPC’s stats, expertise, and skills.
The NPC’s stats are its energy, dexterity, structure, intelligence, knowledge, and charisma. The NPC’s expertise are its proficiency in varied expertise, equivalent to athletics, stealth, and persuasion. The NPC’s talents are its particular talents, equivalent to spellcasting or martial arts.
NPC Stock
You can even specify the NPC’s stock. The NPC’s stock is the record of things that the NPC is carrying. You may add gadgets to the NPC’s stock by clicking on the Add button within the Stock tab of the NPC Properties window.
Property | Description |
---|---|
Identify | The title of the NPC. |
Description | An outline of the NPC. |
Race | The race of the NPC. |
Class | The category of the NPC. |
Stage | The extent of the NPC. |
Alignment | The alignment of the NPC. |
Stats | The NPC’s stats. |
Abilities | The NPC’s expertise. |
Talents | The NPC’s talents. |
Stock | The NPC’s stock. |
Utilizing Macros to Automate Tower Occasions
Macros are a strong software in Fantasy Grounds that can be utilized to automate a wide range of duties, together with tower occasions. By making a macro that triggers a selected occasion, it can save you effort and time whereas operating your sport.
To create a macro, open the Macros tab within the Fantasy Grounds interface. Click on the New Macro button and enter a reputation to your macro. Within the Macro Code discipline, enter the next code:
“`
[event]tower[/event]
“`
This code will set off the tower occasion when the macro is executed. You may customise the occasion by including further parameters to the code. For instance, the next code will set off the tower occasion and set the issue to onerous:
“`
[event]tower|problem=onerous[/event]
“`
You can even use macros to automate different facets of tower occasions, equivalent to rolling for initiative, organising the fight tracker, and awarding expertise factors. By making a library of macros, you possibly can streamline the method of operating tower occasions and make your video games extra satisfying.
Here’s a desk summarizing the completely different parameters that you should utilize to customise tower occasions:
Parameter | Description |
---|---|
problem | The issue of the tower occasion. Might be simple, medium, onerous, or lethal. |
stage | The extent of the tower occasion. |
measurement | The scale of the tower occasion. Might be small, medium, or giant. |
treasure | The quantity of treasure that’s awarded for finishing the tower occasion. |
xp | The quantity of expertise factors which might be awarded for finishing the tower occasion. |
Working with A number of Tower Ranges
Fantasy Grounds helps the creation of multi-level towers with completely different maps for every ground. Here is tips on how to handle a number of tower ranges:
- Create the First Stage: Create the primary stage of the tower utilizing the Map Editor.
- Add New Stage: Choose "Tower" > "Add New Stage" to create further ranges.
- Configure Stage Properties: Set the size, scale, and orientation of every stage.
- Add Map Photos: Add map pictures for every stage by choosing "Tower" > "Add Map Picture."
- Set Stage Transitions: Use the "Stage Transitions" tab to attach completely different ranges utilizing doorways or stairs.
- Alter Z-axis: Use the "Z" slider within the Map Editor to regulate the vertical positioning of every stage.
- Change Default Stage: Set the default stage that gamers will enter when becoming a member of the sport.
- Customise Stage Names: Rename ranges as wanted to supply descriptive names for every ground.
- Decide Visibility: Select whether or not to cover or reveal particular ranges to gamers.
- Designate Encounter Stage: Specify the encounter stage of every stage, permitting you to regulate the issue of encounters on every ground. This may be detailed by making a desk in HTML with 4 columns:
Attribute | Description |
---|---|
Tower Stage | The title of the tower stage. |
Encounter Stage | The encounter stage assigned to the tower stage. |
Problem | The perceived problem of the encounters on the tower stage. |
Obtainable Options | A abstract of the options or vital encounters obtainable on the tower stage. |
Easy methods to add a tower to Fantasy Grounds
Towers are an effective way so as to add verticality and problem to your Fantasy Grounds video games. They can be utilized as lookout factors, sniper nests, and even as the ultimate boss battle location. Including a tower to Fantasy Grounds is a comparatively easy course of, and it may be finished in only a few steps.
First, you will have to create a brand new map to your tower. You are able to do this by clicking on the “Maps” tab within the Fantasy Grounds interface, after which clicking on the “New Map” button. Within the “New Map” dialog field, you will have to pick the dimensions of your map and the kind of terrain you need to use. Upon getting created your map, you can begin including the tower itself.
So as to add a tower to your map, you possibly can both use the “Object” software or the “Terrain” software. The “Object” software will can help you place a pre-made tower in your map, whereas the “Terrain” software will can help you create your individual tower from scratch. If you’re utilizing the “Object” software, you will have to pick the “Tower” class from the thing library. Upon getting chosen a tower, you possibly can click on on the map to put it. If you’re utilizing the “Terrain” software, you will have to pick the “Tower” form from the terrain library. Upon getting chosen the tower form, you possibly can click on and drag on the map to create your tower.
Upon getting added the tower to your map, you can begin including the inside. You are able to do this by clicking on the “Inside” tab within the Fantasy Grounds interface. Within the “Inside” tab, one can find a wide range of objects that you should utilize to furnish your tower. You may add furnishings, weapons, armor, and even NPCs. Upon getting completed including the inside of your tower, it can save you your map and begin taking part in.